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Trying to figure out source of crashes (memory leak?) i've gone through my mod list, cleaned everything with tesedit, dropped a few clunky mods (plus a few official dlcs i don't intend to use), and reinstalled at least once, and i'm still seeing crashing. There is definitely a memory leak, my game crashes all the time when i pause the game to go for a smoke or the bathroom or something, or randomly during a level transition, usually after an hour or 2 of playtime. Was why i kept to 1440p, was a good midpoint in memory usage and keeping everything on ultra on this setup
Still cant figure out if theres a specific setting that causes a mem leak faster or if its just bethesdas spaghetti code with unoptimised engine. Memory leak turns oblivion into a soft, glowing echo of itself, dreamcore inspired. I went through the prologue and as soon as i wanted to get out of the sewers the game crashed with video memory full
Is there any known graphics memory leak there
(would be a first timer for me if my graphics card would be too weak for default settings on any game) Memory leak / increasing memory usage i've found a setting configuration that worked for my setup with decent frames that doesn't make the game look like a grainy plate of ue5 oatmeal, but i noticed the more i played the worse my performance would get. Built in memory leak did they fix the build it memory leak present in version 1.0 (v0.4) ? For the elder scrolls iv
Oblivion on the pc, a gamefaqs message board topic titled memory leak fix?. Also (probably related) the title screen is extremely stuttery The update is on the works, they still taking feedback before release the patch, as it should be Loved the remaster so much so far, until crashes due to memory leaks
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